Everyone drops
The whole lobby is flung into the sky and rains down into the arena at once — totems in, crystals stocked. A 30-second grace to sort your hotbar, then the fight is live.
100+ crystallers get dropped into one shrinking arena. The border closes, supply crates rain in, totems run dry — and the last player breathing keeps the €150. No teams. No safe spots.
Take the sweatiest 1v1 combat in Minecraft and cram 100+ of them into a shrinking box. Here's how a night runs.
The whole lobby is flung into the sky and rains down into the arena at once — totems in, crystals stocked. A 30-second grace to sort your hotbar, then the fight is live.
A shrinking border drags everyone inward in timed waves. Step outside the zone and it chunks you — totems won't save you forever. No edge camping.
Final circle is a point-blank crystal brawl. Survive it and the €150 pool is yours. Then we run it back next Saturday.
One arena, one winner, and a border that hunts you toward the middle in automated waves. This is the main event every week.
Out of crystals? Watch the horizon. Loaded crates fall in during the fight — and they pull the whole lobby into a brawl over the loot.
No clunky public plugins duct-taped together. Every Vanilla Scrims event runs on software we wrote ourselves — so the show actually works at 100+ players.
A 5-second countdown, then the entire lobby is lifted into the sky and slowly floats down into the arena under blindness — landing together for a dramatic, lag-free drop-in.
Die and you're put straight into spectator right where you fell — no death screen, no waiting. Watch the rest play out.
Players-left, time in event and the shrinking border size, updated live on a clean in-game sidebar all match long.
The winner is crowned mid-arena with a fireworks show and an on-screen podium — €100 / €30 / €20, announced to everyone.
Custom anti-cheat plus manual review on every paid finish. Cheat and it's an instant ban and forfeited winnings.
The engine swaps the ruleset each Saturday — No-Armor nights, Jump Boost IV mayhem, Sudden Death. Same format you know, a fresh meta to crack every time.
The classic. Full kit, shrinking zone, supply drops, 100+ player FFA.
Zero armor. Pure aim, placement and totem timing. Brutal.
Sky-high movement. Aerial crystal duels, clip-machine.
Faster border, fewer totems, no naturals. For the maniacs.
Got a mode idea? Pitch it in Discord — we run community favourites.
Every win, kill and podium is tracked live in-game and shown on the lobby holograms. Standings reset each season — first event sets the board.
Type /leaderboard on the server any time to see the live standings. Win events to claim the top spot before the season locks.
Flat €150 pool, paid to the top 3. No entry fee — we fund it, you fight for it. PayPal within 48h of the final circle.
Placements 4th and below get bragging rights and a spot on the leaderboard. Pools may go up for special majors — announced before each event.
Queue opens 30 min early. Be loaded into the lobby before the drop — latecomers miss it.
Full-kit FFA · supply drops · 100+ players
No armor · faster border
Aerial chaos · clip contest
Fast border · low totems
Signups, brackets, modifiers and payouts all live there.
Drop the IP into Minecraft Java and hop on to warm up anytime.
Be online before the drop. We pull straight from the lobby.
The highest-skill combat in Minecraft — slamming and detonating End Crystals for huge burst damage while popping totems to stay alive. We take that and turn it into a 100+ player battle royale.
Java Edition, 1.20+. No Bedrock. You'll need a premium (paid) account to join.
Nope — entry's free. We fund the €150 pool. You just show up and fight.
Mid-match, loaded crates fall from the sky on a glowing beacon. They're packed with crystals, totems and gear — and they're indestructible, so the fight happens around them. Grab the loot before someone else does.
Top 3 (€100 / €30 / €20) are paid via PayPal within 48 hours. Sort out your payout details with a mod in Discord after the event.
Hosted in the EU for low latency across Europe. Anyone's welcome to play — just know ping matters a lot in crystal PvP.
Anti-cheat plus manual review on every prize finish. Get caught = instant ban and forfeited winnings. Allowed client mods are listed in Discord.
Grab the IP, join the Discord, and be in the lobby Saturday at 19:00 CEST.